by Anna G and Timothy G
Today, we’re pleased to present a new 2nd-level spell for bard and warlock. Check it out!
Casting Time: 1 action
Range: 30 feet
Components: V, S
Duration: 1 hour
Choose an alignment axis (law/chaos or good/evil) and a direction (law, chaos, good, or evil). A sentient creature you can see must succeed at a Wisdom saving throw or its alignment shifts one step in the chosen direction along that alignment axis. As long as the spell is active, that creature acts according to its new alignment. When the spell ends, it reverts to its original alignment and realizes it has been enchanted.
At Higher Levels: You can target one additional creature for each slot level above 1st. They must be within 30 feet of each other when you target them.
Editor’s note: the opinions expressed in this article are the opinions of the chaotic neutral tiefling bard 3/rogue 2 who wrote them, and do not necessarily reflect the beliefs of Pandamancer Games.
It happens to everyone eventually: You come up with the perfect plan, the peak of ingenuity, the quintessential solution to your problem, and present it to your comrades. All of them ooh and ah at your great cleverness, your brilliance, your ability to carve a path through difficult terrain as it were…or at least, all of them except (*sigh*) Randolph. The goody-two shoes just won’t let go of his blind infatuation with rules-following. If he did, he’d see that this is the best solution! He always ruins your plans, with his law-abiding, holier-than-thou affect. Why can’t he just see it your way? If he could just swing a little bit more…chaotic, or even neutral, why…you could see a lot more of your ideas come to fruition.
Well good news, intrepid adventurer! This newly-discovered spell will ensure that all of your friends will be able to see things your way, whenever you want! No more dilly-dallying or debating over moral high ground and ethics, no sir! With just a little bit of prompting (and a failed wisdom save) your comrade will understand why your way is better! But don’t worry, the effects just last long enough for you to set your plans in motion – they’ll be back to their old fuddy-duddy self in just an hour, guaranteed!*
*see a cleric if you experience an alignment change that lasts more than 4 hours.
This spell is useful for any alignment, anytime! Need to convince the rogue not to break into the noble’s house during your investigation? Misalign will help her see the light! Does the mercenary have a good idea but the paladin just won’t listen? A quick misalign from the bard can help your party set the plan in motion! Need to convince the guard that pickpocketing isn’t that big a deal? Misalign has your back!
If you think about it, misalign is really just an advanced form of debate. What better way to convince a friend of your viewpoint than to align their expectations with yours? It’s no different than laying out the pros and cons of a case, but with fewer preconceived notions and moral baggage! All the benefits of a high-brow debate with none of the time constraints – a win-win! You’ll be able to connect with people from all walks of life, from demon lords to paladins, and show them why you’re right and they’re wrong. A true innovation! Every caster should have this brilliant spell on the tip of their tongue. Learn it today!
“I’m here for the money, it’s me job,” rumbled the half-orc, half-sympathetically. Estella glanced behind her at the cowering youth, then tried reasoning with the tough again.
“I understand it’s your job, but it’s not fair that you’re coming after a…a kid!” she sputtered, indignantly. “He’s not the one who borrowed the money, couldn’t you just leave him alone?” She steadied herself, meeting the unwavering gaze of the brute.
Org’rathnor snorted derisively. “Don’t matter he didn’t borrow it, his pa’s debt is his debt now. We’ve been very patient, but if boss doesn’t get his money soon he’s gonna get angry.” His eyes flashed dangerously at the word as he loomed closer, towering over the elven bard. “Now are you gonna give me what’s owed, or do I need to take it by force?”
Estella dropped her gaze to hide her whispered incantation as she flicked her hand in an almost derisive manner. The collector seemed to sway slightly for a split second, before regaining his composure and glaring at her. The bard steeled herself, hoping the gambit was successful, and threw her gauntlet.
“You seem a reasonable man,” she lied. “What’s the difference of an hour in getting your money? Jake doesn’t have it now, but we can collect enough for a payment if you give us just a bit more time. So what if it will be after sunset? Your boss needn’t know you gave us an extension…” She paused, gauging his reaction.
For the first time, uncertainty flickered across Org’rathnor’s face. “…Just one hour, and you’ll have a payment?” He mused, considering, then locked eyes with the bard once again. “…This once, I will allow it. You will meet me back here, with the 200 gold. If I have to hunt you down…” He seemed to fill the entire room with his intimidating physique. “You will not enjoy what happens next.” He loomed a moment more, glaring at the trembling lad, then strode heavily out of the room. “Your hour has started. You’d best get moving!” he called over his shoulder, then laughed dryly.
Estella waited a few moments, then checked the area outside of the warehouse. It seemed the collector had truly gone. Jake followed her, still wide-eyed with fright. “Where are we going to get all that money?” he asked tremulously.
The elf glanced at him and chuckled. “What money? We’re leaving. Get your things! We’ve got a 45-minute start before they realize anything’s wrong.”